RESUME


Key Skills

Software: Figma, Sketch, Adobe Illustrator, Adobe Photoshop, Adobe InDesign
Code: HTML, CSS
Knowledgeable in: JIRA, Agile methodology

Work Experience

2015 – Present
Flip.to (New York, NY / Orlando, FL)
Senior Graphic Designer

  • Creating UI for Flip.to’s suite of marketing products helping the hospitality industry generate more direct bookings. Our web platform allows our destination & hotel clients to easily harness word-of-mouth marketing and helps them generate future warm leads for their brand.

  • Using HTML / CSS to visually blend Flip.to's product seamlessly with existing visuals on hotel clients' websites.

  • Ensuring that company’s latest products are disability-accessible and ADA (Americans with Disabilities Act) WCAG 2.0 compliant.

  • Creating landing pages / web pages for Flip.to's sales & marketing strategies.

  • Help Flip.to's Marketing Department in designing convention booth graphics and marketing sell-sheets for convention appearances.

  • Documenting and project managing new features throughout the release life cycle.

2013 – 2015
High 5 Games (New York, NY)
Senior Graphic Designer

  • Designed and revised UI layouts for company's Facebook and mobile slot game apps.

  • Devised and worked within brand guidelines for our gaming applications.

  • Mentored junior designers on the social games team.

2010 – 2013
Zynga — formerly Area/Code Inc. (New York, NY)
Artist

  • Designed and revised UI layouts for upcoming game features.

  • Converted raw art source files into individual, usable sliced assets for programmers.

  • Handled art bugs/problems as they appear during the QA testing cycle.

  • Created game art illustrations and animations for Facebook games.

2006 – 2010
Multimedia Games (Austin, TX)
Glass Production Artist

  • Managed and fulfilled requests from creative and technical departments for printed proofs.

  • Created layouts for backlit slot machine glass signage that correspond with game's theme.

  • Pre-flighted art files before sending to off-site printing vendor.

  • Creative Department's primary liaison with the printing vendor.

  • Maintained, updated, and added to the company's internal digital archive of glass art source files.

  • Provided extra art assistance to the Marketing Department (creating marketing sell-sheets, sales booklets, and art pieces for convention appearances).

  • Pitched ideas for new game titles/concepts.

2008 – 2009
Multimedia Games (Austin, TX)
Production Animator (Original Titles Team)

  • Created static and animating 2D art from newly approved slot game ideas/documentation.

  • Worked with game programmers to ensure newly designed games look and function flawlessly.

2004 – 2006
Multimedia Games (Austin, TX)
Production Artist (Mod Team)

  • Updated static and animated art assets for the company's wide selection of electronic slot machine games.

  • Worked with art directors to update visuals on older game titles (UI, animations, ect) as we ported game titles to different platforms.

  • Handled art bugs/problems as they appear during the QA testing cycle.

Education

Masters of Science
Packaging Design, Pratt Institue

Bachelor of Science
Communication Studies (Graphics concentration), New York University